Monthly Archives: December 2010

Next step: Confirming the eye-positioning as a CR

I’ve modified the game so that there are now two versions.  One version has the US appear on the left between the red lines (red lines will not be shown in the game) and the other will have the US … Continue reading

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Eye Tracking–What to do with missing data?

After some piddling with my program, I had it count missing data.  I had about 20,000 points missing out of the half-million or so that I’m using.  In short, about 4% of my data points were invalid (1% to 7% … Continue reading

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Eye Tracking—Stuff that makes you crazy… >8-/

When I read in the raw data, I check each point to check if it is valid and flag it if there is a problem.  Sometimes the tracker will lose the eyes, so during any period of measurement there is … Continue reading

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Eye Tracker–Pupils revisited.

For a quick overview for those just joining, I am examining the results of an experiment on latent inhibition using a video-game method by developing a tool to rapidly view and group the eye-tracking data.  Some of the data I’ve … Continue reading

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Eye Tracker–Areas of interest, Hits.

For a quick overview for those just joining, I am examining the results of an experiment on latent inhibition using a video-game method by developing a tool to rapidly view and group the eye-tracking data.  Some of the data I’ve … Continue reading

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Eye Tracker—Areas of interest, scanpaths.

For a quick overview for those just joining, I am examining the results of an experiment on latent inhibition using a video-game method by developing a tool to rapidly view and group the eye-tracking data.  Some of the data I’ve … Continue reading

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