The Game is useable

The game is now in useable form.  Its not completely finished, but 98% of the features are in and I’m collecting data with it. After a long wait and much anticipation on my part (this might not have worked!), the data are very very nice.  The first set of conditioning parameters I tested worked very well with surprisingly clear learning curves, a bit of timing, and detectable context conditioning.  Considering that I found these without any parameter tweaking, I’m feeling very hopeful that the game is going to be an extremely robust method.   I’ll have the other 2% of the features in soon.  I need two more models for my last two "contexts" & I’ll have a video up of the final product and maybe a graph or two of data.   The final video will make it clear what the game is intended to do and how it does it.


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