The viewscreen is done, and it fits the bill perfectly. I’ll put up a screenshot & vid sometime later. I have the sensors working, an error console for the user, and I’ve created the trial structure & have it working. The game will read in a simple text file then begin cycling through inter-trial intervals and trial events. It is really working out smooth.
I have to finish setting up some of the other outcomes (only works with one ship at the moment) then build the "magazine training" routine, add some instructions and it will be a useable product. I’m shooting for this Friday &
do a test run on my colleagues Monday.